GEPv2: Development Diary

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GEPv2: Development Diary

Unread postby Eternal_Rocker_Chick » Fri, 7th Mar 2008 19:59

I was thinking the other day about the GEP and the community. You don't really have much of an involvement in it. And, if there was no community, there'd be no expansion pack, as there'd be little point in creating one. ^-^

So, in this topic, and this topic alone, you all get to have a 'behind the scenes' look at the progress of the next GEP, the GEPv2. We can tell you our ideas, and recieve people's input on what they want.

This does not mean, however, that we'll tell you everything :P

Also, this does not mean just me. Anybody on the GEP team who wants some input on their mods can ask here, and also you can reveal as little as you want, or as much as you want.

If you want to contribute random ideas to the GEP, do so here: viewtopic.php?f=9&t=1788&start=0

This topic is for the GEP team to get feedback, and to excite the members about the fabulous modifications you'll be recieving. ^-^

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Re: GEPv2: Development Diary

Unread postby Triceraptor Rex » Fri, 7th Mar 2008 20:08

So what are you going to reveal ERC? :P
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Re: GEPv2: Development Diary

Unread postby Legion » Fri, 7th Mar 2008 20:12

Triceraptor Rex wrote:So what are you going to reveal ERC? :P

You know, stuff :P
As the development progresses teasers/development status get posted here.
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Re: GEPv2: Development Diary

Unread postby Triceraptor Rex » Fri, 7th Mar 2008 20:15

DarkLord wrote:
Triceraptor Rex wrote:So what are you going to reveal ERC? :P

You know, stuff :P

What stuff? :P

EDIT: You know, you could just give out the names of the planned/developed mods, like in the GEP teaser thread.

They're fun to work out.

Or you could all be stars and give us a detailed account! :P
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Re: GEPv2: Development Diary

Unread postby Eternal_Rocker_Chick » Fri, 7th Mar 2008 20:27

Well, as you should know, we have only just started making the GEPv2. Although, we do have quite a few modifications done already... :P
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Re: GEPv2: Development Diary

Unread postby Triceraptor Rex » Fri, 7th Mar 2008 20:30

Eternal_Rocker_Chick wrote:Well, as you should know, we have only just started making the GEPv2. Although, we do have quite a few modifications done already... :P


Weeeeelllll...... Which ones? :P Come on, give us a clue!
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Re: GEPv2: Development Diary

Unread postby Melea Lord » Fri, 7th Mar 2008 20:34

We're gonna have to think of some riddle, because the mod's names are pretty damn obvious

LOL, A few! I'm loosing count!

Here's one that isn't so obvious: Ultra Social
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Re: GEPv2: Development Diary

Unread postby Eternal_Rocker_Chick » Fri, 7th Mar 2008 20:48

We're gonna have to think of some riddle, because the mod's names are pretty damn obvious


Yes... we'll have to plan this..... :plot:

LOL, A few! I'm loosing count!


lol! Well, as Sagus so accurately put it, we're 'mod making machines!' :P

Here's one that isn't so obvious: Ultra Social


Clever....

I love that modification. It's complete and fully working too
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Re: GEPv2: Development Diary

Unread postby Melea Lord » Fri, 7th Mar 2008 20:50

And I made it!
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Re: GEPv2: Development Diary

Unread postby Eternal_Rocker_Chick » Fri, 7th Mar 2008 21:01

And I made it!


Go you! :P

Any ideas what it is people?
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Re: GEPv2: Development Diary

Unread postby Triceraptor Rex » Fri, 7th Mar 2008 21:36

Eternal_Rocker_Chick wrote:
And I made it!


Go you! :P

Any ideas what it is people?


No idea. :P

A bit too vague, but here goes:
1. Mabye it is the herbs call to each other more, mabye when a herb calls to its herd, the herd come running to the herd caller.
2. They just nuzzle/play/call to each other a lot more.

Can you give us a little bit more information, like which dinosaurs (carns or herbs) it affects? I need more info to even have a clue about this.

I wish I hadn't suggested you guys to use the 'secret codenames' for the mods... Now I'm going to die of suspense... :ano:

Wait, was 'LOL, A few! I'm loosing count!' (by ML) a clue? Probably isn't. And don't you dare say 'Mabye'! :P

(You spelt 'losing' wrong! :spank:)
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Re: GEPv2: Development Diary

Unread postby Melea Lord » Fri, 7th Mar 2008 22:54

It affects all dinosaurs, except large carns.
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Re: GEPv2: Development Diary

Unread postby Triceraptor Rex » Sat, 8th Mar 2008 9:23

Melea Lord wrote:It affects all dinosaurs, except large carns.


OK, my questin was bad. It was pretty obvious that all dinos except large carns would be invovled in the mod because large carns are the only dinosaurs which don't socialize! (Dum question... :zaru:)

I've still got no clue.

EDIT: You guys are being funny on the GEP: Have your say thread... something about the SW migratio nthing.
So I assume its a mod secret. My best guess at what it is is that herds choose a random way to migrate and migrate that way.

Also, ERC said you've already made a few, and ML says theres a lot! Around how many mods do you plan to make/have in the GEP V2 (And how many have you made?) You don't have to tell us the mods, but just how many there are.
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Re: GEPv2: Development Diary

Unread postby Melea Lord » Sat, 8th Mar 2008 10:23

I guess that's fair.

We have done 14 modifications to FSMs.

That's it so far.

The ultra social has three things, and it's all about the social bit. I based the mod on behavior of people so just look at yourselves :hehee:

That's my hint for the day.
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Re: GEPv2: Development Diary

Unread postby Triceraptor Rex » Sat, 8th Mar 2008 10:27

Melea Lord wrote:I guess that's fair.

We have done 14 modifications to FSMs.

That's it so far.

The ultra social has three things, and it's all about the social bit. I based the mod on behavior of people so just look at yourselves :hehee:

That's my hint for the day.


That's great! 14 mods so far!

Well, I don't see how people socialize except by hanging out together with their friends or something. Calling their friends a lot. Obviously mating isn't possible. We do so many different things to do with socializing, its hard to tell what you mean... :(

Any other mod names that we can try to find out?
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