Maybe an Aviary?

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Maybe an Aviary?

Unread postby dilospitter » Thu, 19th Apr 2012 19:25

Hi im new here and I was wondering if it would be possible to add an aviary by clonning the rest area and making it with a visitor shelter and just rename it Pteratops Lodge? Please reply I am so sorry I didn't mean to double post this
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Re: Maybe an Aviary?

Unread postby V-Raptor » Thu, 19th Apr 2012 21:09

I highly doubt it.
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Re: Maybe an Aviary?

Unread postby dilospitter » Thu, 19th Apr 2012 22:54

O.K. I was just wondering if I could just make it look like they are watching them
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Re: Maybe an Aviary?

Unread postby raptorclaw » Fri, 20th Apr 2012 0:45

Well, if you change the viewing dome's files to the fences, maybe.
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Re: Maybe an Aviary?

Unread postby V-Raptor » Fri, 20th Apr 2012 11:57

raptorclaw wrote:Well, if you change the viewing dome's files to the fences, maybe.

I don't think that would work, though. I mean, you could try something like it, but I really, really doubt it would come close to working.
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Re: Maybe an Aviary?

Unread postby raptorclaw » Fri, 20th Apr 2012 20:49

Then why did GEP have success changing the dome to a feeding platform?



Anyway, I'm releasing v1.5 of my mod tomarrow, and I tried to make an aviary for you, but the game crashed, so I'm still trying.
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Re: Maybe an Aviary?

Unread postby dilospitter » Fri, 20th Apr 2012 22:54

O.K. thank you. Hope it will work
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Re: Maybe an Aviary?

Unread postby V-Raptor » Fri, 20th Apr 2012 23:53

raptorclaw wrote:I tried to make an aviary for you, but the game crashed, so I'm still trying.

That what I meant with not working. The thing with JPOG is that sometimes, things that would work in theory just, well, don't.

By the way, I think what the gep did was using existing models and merging the UI of the feeding thing and the viewing dome. No new elements were actually added.
I guess you could assign a visitor shelter model to a rest area code and then rename it, but honestly, again, it probably won't work.
I'll be more than happy to be proven wrong, though.
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Re: Maybe an Aviary?

Unread postby raptorclaw » Sat, 21st Apr 2012 0:03

I don't think it'll work, but I'll try.
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Re: Maybe an Aviary?

Unread postby Reprieve » Sat, 21st Apr 2012 9:52

It's the only way to know for sure.
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Re: Maybe an Aviary?

Unread postby raptorclaw » Sat, 21st Apr 2012 11:32

No it doesn't work. I only succeeded to Change some of the dinosaur's names. Sorry.
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Re: Maybe an Aviary?

Unread postby dilospitter » Sat, 21st Apr 2012 19:36

Oh well. At least you tried.
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Re: Maybe an Aviary?

Unread postby raptorclaw » Mon, 23rd Apr 2012 2:48

Try, try again. But I'm thinking of modding a pterosaur in the game......
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Re: Maybe an Aviary?

Unread postby dilospitter » Mon, 23rd Apr 2012 6:50

raptorclaw wrote:Try, try again. But I'm thinking of modding a pterosaur in the game......

How are you going to do that, by reskinning the bird and put it in the hatchery? Could you also post it when you get it done? :lul:
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Re: Maybe an Aviary?

Unread postby raptorclaw » Mon, 23rd Apr 2012 21:48

Yes, but I can't skin, though I can make the bird behave like a dinosaur, except it flies.
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