Digsite unlock Error

Game structure files (fslhunt.ini, eng.txt, research.ini, constant.ini, bldmenu.ini, etc) doubts

Digsite unlock Error

Unread postby MC_Jpog » Sun, 27th Nov 2011 22:31

First: I wan't to say I reinstalled the game very recently.

Mah god... I advice you this is odd ;P

I don't have any mods, except Mamenchi recently skin pack that he released. I modified, of course, some Constant.ini and Fslhunt.ini things. The thing is: "older versions" of JPOG used to work, and the modifying are almost the same... 4 reinstall's in a week! That's a record!

When in Operation Genesis mode, my park has 1 star (constructing a nice Isla Nublar to release with dinosaurs ;P), I try to unlock a digsite, and the game crashes. It happens with every single one digsite (I've tried).

I think the problem is located in fslhunt.ini. I'm currently trying to get this going on, I'm working on fslhunt.ini final lines:

Code: Select all
#else   // Windows and XBox builds
   maxchosen = 9;
   starrating[0] = 0;
   starrating[1] = 1;
   starrating[2] = 3;
   starrating[3] = 5;
   starrating[4] = 7;
   starrating[5] = 9;
   starrating[6] = 9;
   starrating[7] = 9;
   starrating[8] = 9;
   starrating[9] = 9;
#endif

}


That codes used to work when JPOG used to work properly, I think the problem can be there. Have any ideas? :shock:
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Re: Digsite unlock Error

Unread postby MrGorsh » Mon, 28th Nov 2011 6:43

You have made a mistake, my friend, that's how it should look like:
Code: Select all
maxchosen = 9;
   starrating[0] = 0;
   starrating[1] = 1;
   starrating[2] = 2;
   starrating[3] = 3;
   starrating[4] = 4;
   starrating[5] = 4;
   starrating[6] = 5;
   starrating[7] = 5;
   starrating[8] = 5;
   starrating[9] = 5;

You literally assigned that at some point your park will need 7 or even 9 stars to unlock new digsites, that's why your game does not accept it :D
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Re: Digsite unlock Error

Unread postby MC_Jpog » Mon, 28th Nov 2011 10:40

Code: Select all
maxchosen = 9;
   starrating[0] = 0;
   starrating[1] = 1;
   starrating[2] = 2;
   starrating[3] = 3;
   starrating[4] = 4;
   starrating[5] = 4;
   starrating[6] = 5;
   starrating[7] = 5;
   starrating[8] = 5;
   starrating[9] = 5;


I thought in that, but with the game crashing on the first star... well, I will try the way you said :)
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Re: Digsite unlock Error

Unread postby Reprieve » Mon, 28th Nov 2011 10:59

Would it work if you changed the values to say, 0.5, so they'd unlock when you got the half stars? Or would that crash the game, since I know they don't like it when you add extra digits to the values.
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Re: Digsite unlock Error

Unread postby MC_Jpog » Mon, 28th Nov 2011 12:05

Reprieve wrote:Would it work if you changed the values to say, 0.5, so they'd unlock when you got the half stars? Or would that crash the game, since I know they don't like it when you add extra digits to the values.


You mean, add a starrating[0.5] = 1 ?

Mr.Gorsh: It doesn't work, still crash the game... Although I just discovered one thing: There is ONE SITE that doesn't crash the game: the Chenini Formations is the only digsite that I can unlock. The others just crash the game...
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Re: Digsite unlock Error

Unread postby MrGorsh » Mon, 28th Nov 2011 12:33

Then it's not the fault of that lines because I have these in my game. It's either other parts of fslhunt or different file.
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Re: Digsite unlock Error

Unread postby MC_Jpog » Mon, 28th Nov 2011 12:38

MrGorsh wrote:Then it's not the fault of that lines because I have these in my game. It's either other parts of fslhunt or different file.


Have any ideas? :D
This is getting on my nerves. Checking other files to see the possible errors
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Re: Digsite unlock Error

Unread postby MrGorsh » Mon, 28th Nov 2011 12:41

Well I have almost no idea what could be the problem. First thought is that Mamenchi's mod is probably the culprit here, no other ideas.
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Re: Digsite unlock Error

Unread postby MC_Jpog » Mon, 28th Nov 2011 13:07

MrGorsh wrote:Well I have almost no idea what could be the problem. First thought is that Mamenchi's mod is probably the culprit here, no other ideas.


LOL! I backed up all my matlibs files (from Mamenchi Mod), and put the original matlibs in... the problem still persists... :x3:

Like, in the net I haven't seen anybody with this problem... :notrust:
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Re: Digsite unlock Error

Unread postby MrGorsh » Mon, 28th Nov 2011 13:24

Mr Situation, you sir, are awkward now.

I'm confused.
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Re: Digsite unlock Error

Unread postby MC_Jpog » Thu, 1st Dec 2011 20:53

As I thought, and has I think I've already said, after testing, Site B works perfectly, ALL DIGSITES work all correctly...
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Re: Digsite unlock Error

Unread postby Colby » Wed, 14th Dec 2011 13:21

First: I wan't to say I reinstalled the game very recently.

I don't have any mods, except Mamenchi recently skin pack that he released. I modified, of course, some Constant.ini and Fslhunt.ini things. The thing is: "older versions" of JPOG used to work, and the modifying are almost the same... 4 reinstall's in a week! That's a record!

When in Operation Genesis mode, my park has 1 star (constructing a nice Isla Nublar to release with dinosaurs ;P), I try to unlock a digsite, and the game crashes. It happens with every single one digsite (I've tried).

I think the problem is located in fslhunt.ini. I'm currently trying to get this going on, I'm working on fslhunt.ini final lines: First: I wan't to say I reinstalled the game very recently.

I don't have any mods, except Mamenchi recently skin pack that he released. I modified, of course, some Constant.ini and Fslhunt.ini things. The thing is: "older versions" of JPOG used to work, and the modifying are almost the same... 4 reinstall's in a week! That's a record!

When in Operation Genesis mode, my park has 1 star (constructing a nice Isla Nublar to release with dinosaurs ;P), I try to unlock a digsite, and the game crashes. It happens with every single one digsite (I've tried).

I think the problem is located in fslhunt.ini. I'm currently trying to get this going on, I'm working on fslhunt.ini final lines:#else // Windows and XBox builds
maxchosen = 9;
starrating[0] = 0;
starrating[1] = 1;
starrating[2] = 2;
starrating[3] = 3;
starrating[4] = 4;
starrating[5] = 9;
starrating[6] = 9;
starrating[7] = 9;
starrating[8] = 9;
starrating[9] = 9;
#endif

}
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Re: Digsite unlock Error

Unread postby MrGorsh » Wed, 14th Dec 2011 14:36

Uhm... why do you assign your park to have 9 stars to unlock 6th and any above digsite?
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