Carnivore Territory Mod

Animal/Building ini, inx and nwt mods

Carnivore Territory Mod

Unread postby Malice Synn » Sun, 10th Feb 2008 11:19

This mod is kinda strange; it has two tutorials.

Note: If you have the GEP installed, do not use the Spino.nwt that it gives you, use the original one. I hope you made a backup of it!

Note: Always make backups of your files before modding!! I can't stress that enough. You don't need to do this for Spino. And be sure to change POutput_Large_Carnivore_Threat (in the .ini) to 0.0 for all subjects of this mod.

Description
This mod makes it so that if a large carnivore loses a fight, it won't run around in a panic like a giant chicken.

Known Issues
Certain missions are buggy, like Danger Island Safari. But I'd rather have better carnivores than my favorite mission. I think it's worth it.

Large Carnivore Tutorial
It's very simple:
First, make a new folder on your desktop and name it something like "Large Carnivore backup .NWTs". Next, go to C:\Program Files\Universal Interactive\Blue Tongue Software\Jurassic Park Operation Genesis\JPOG\Data, then Units, then select the large carnivore of your choice. I'll go with Trex for an example. Make a backup of Trex's .NWT file and put it in Large Carnivore backup .NWTs folder on your desktop. Then go back to Trex's .NWT file in Units and delete it. After that, go to Spino's .NWT file and copy it. Paste it in the empty space where Trex's .NWT file used to be and rename it Trex. (or if you're doing this to some other large canivore, use the appropriate name)

There, you're done. Now the lucky dinosaur(s) you did this to will no longer run in panic if they see the dino they lost a fight to.

Note: If you do this to Allo, make sure you go to its .ini and increase PInput_Size to 0.7 and PInput_Offensive to 0.8, and change its TClass to Carcha or Acro.

Small Carnivore Tutorial
Alberto: I also know how to make Albertosaurus not afraid of large carnivores. Like in the tutorial above, make a copy of Alberto's .nwt and put it in the folder I told you to create. Then delete Alberto's .nwt and replace it with a copy of Spino's .nwt, and rename it Alberto. After you've done that, go to Alberto's .ini file and change PInput_Size to 0.7 and LEAVE THE TCLASS ALONE.
Cerato: Same as Alberto.
Dilos & Raptors: This mod also works with Dilos and Raptors! Just change PInput_Size to 0.7 and PInput Offensive to 0.8 and swap their .nwts with spino as instructed.

Enjoy, and comments please.
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Re: Carnivore Territory Mod

Unread postby PRONGS » Sun, 2nd Mar 2008 16:55

DUDE THIS MOD ROCKS , I USED TO HATE WHEN CARNIVORES RAN AFTER A FIGHT IT JUST DIDN'T SEEM LIKE A REAL JURASSIC PARK
( @ c )
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Re: Carnivore Territory Mod

Unread postby The_Lost_World » Sun, 25th May 2008 0:42

He'll be very happy to see that. :amused: I think it works great as well.
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Re: Carnivore Territory Mod

Unread postby Gopher » Sat, 31st May 2008 3:10

Yeah mon, this ROX! kool, now we do have a REAL Jurassic Park. You guys show the skill, and community fun that's increasing in MG! ( I'm just here ta cheer ya on :wink: )
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Re: Carnivore Territory Mod

Unread postby miaela » Wed, 18th Jun 2008 21:23

where is the download link?
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Re: Carnivore Territory Mod

Unread postby Legion » Wed, 18th Jun 2008 21:59

You don't download it. You follow what's written and make it yourself ;)
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Re: Carnivore Territory Mod

Unread postby Ingen-Ranger2 » Tue, 30th Sep 2008 8:05

cool mods! keep making more.
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Re: Carnivore Territory Mod

Unread postby maximusthedark » Sun, 9th Nov 2008 16:57

nice... it is undeniable that I have overlooked this...


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Re: Carnivore Territory Mod

Unread postby Malice Synn » Sun, 9th Nov 2008 16:59

Yes, shame on you. =P
I bother because of you; you're worth the bother. Oh, and, I can just change it back anyway, too.:P
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Re: Carnivore Territory Mod

Unread postby Docszoo » Sun, 9th Nov 2008 20:07

I like how you make people work to get the mod ;)
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Re: Carnivore Territory Mod

Unread postby Malice Synn » Mon, 10th Nov 2008 1:12

Yeah, he always wanted people to have to work if they really needed something. Makes people realize that they are not helpless.
I bother because of you; you're worth the bother. Oh, and, I can just change it back anyway, too.:P
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Re: Carnivore Territory Mod

Unread postby AlexGKY » Mon, 10th Nov 2008 1:34

Looks great, gotta try it.
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Re: Carnivore Territory Mod

Unread postby spinosaur5000 » Sat, 2nd Jan 2010 8:09

Awesome!!!! By the way,I found something extremely interesting, I put a Ceratosaurus and a T-rex.... they notice each other... Ceratosaurus snaps rexy!! He roars and the t-rex suddenly flees!! Like he lost to Ceratosaurus for territory!!! :shock: Same thing happened with Albertosaurus... Thanks a lot!!!! :grin:
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Re: Carnivore Territory Mod

Unread postby Integrity Zero » Sat, 30th Jan 2010 4:05

Tiny bit curious, does this mean that the problem with T-Rex packing is solved? Because even if we do get them to pack, the leader usually scares the other one shitless and makes it stress and die. If this mod prevents that...
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Re: Carnivore Territory Mod

Unread postby brabagul123 » Fri, 14th May 2010 7:34

hey!!!@!@!@!@!@@! does not work !!!


Opps!!! sryy about this post..., it does work becouz i made a mistake when i thought it was the nwt file but it was the inx file :sweatdrop: :sweatdrop: :sweatdrop: sryy...
Last edited by brabagul123 on Tue, 1st Jun 2010 13:13, edited 1 time in total.
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