Camera Mod

Game structure files (fslhunt.ini, eng.txt, research.ini, constant.ini, bldmenu.ini, etc)

Re: CAM mod...

Unread postby maximusthedark » Sat, 10th Jan 2009 15:07

nah... she is a tough cookie... I'll probably end up battered...

she seldom falls for it...


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Re: CAM mod...

Unread postby JPOG Nerd 01 » Sat, 10th Jan 2009 22:46

This is Cool Maximusthedark :clap: :clap:
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Join Here : http://islanublar.darkbb.com/index.htm
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Re: CAM mod...

Unread postby maximusthedark » Sun, 11th Jan 2009 1:27

DarkLord wrote:
maximusthedark wrote:I figure... why don't you just have fun with me instead...? nice shots by the way...

Just get her away from the PC and you're set :P


I read that...! :C: *drags him away from the computer* :hehee:


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Re: CAM mod...

Unread postby Legion » Sun, 11th Jan 2009 11:15

maximusthedark wrote:I read that...! :C: *drags him away from the computer* :hehee:

Oh you :hehee:
At least you don't lack initiative :zaru:
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Re: CAM mod...

Unread postby shadowfear13 » Sun, 11th Jan 2009 15:57

How did u ever figure out how to do this?
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Re: CAM mod...

Unread postby ceratosaurus » Sun, 22nd Feb 2009 16:45

it's really quite simply really. Good mod.
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Re: Camera Mod

Unread postby Danny J Beckett » Thu, 9th Apr 2009 20:27

Which line do I change so I just get the "close to the ground" view?
What, was I supposed to put something here?
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Re: Camera Mod

Unread postby spinosaurus01 » Wed, 19th Aug 2009 9:06

Small mod that makes a differance! Nice work!
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Re: Camera Mod

Unread postby jedidiah940 » Wed, 31st Mar 2010 14:49

looks good but I'm not sure whether to use it :devious:
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Re: Camera Mod

Unread postby genesis modder » Wed, 1st Sep 2010 20:37

O______________O YAY!!! Finally a mod like this. Well, there was/is a mission which had something quite similiar... anyway, going to download this now and install it tonight or tomorrow after the school :notrust:
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Re: Camera Mod

Unread postby jcheary » Sat, 1st Oct 2011 15:35

maximusthedark wrote:I'm bored... so I decided to fiddle around with the simple settings of the constant.ini and mod the settings of the camera... :amused:

it's always been nice to have this feeling of waking in a dense jungle... so instead of hovering around your island like some god while create things and stuff, you can zoom in at ground level where you can take a look at things closely, and at the same time walk around while sweeping away the vegetation ahead of you...

it's also nice viewing a large carnivores activity while thinking you're actually looking below it, sometimes it can get frightening... :hehee:

well, if you're interested, just open the constant.ini in the Data folder of jpog, then search for this lines and paste these ones to replace it... remember to highlight the same lines, okay...? :amused:


Code: Select all
   FollowCamMinPitch = -100;
   FollowCamMaxPitch =  10;
   FollowCamMaxDistanceOffset =  100;
   WorldCamMinPitch = -10;
   WorldCamMaxPitch = 10;
   WorldCamMinDistance =  -5;
   WorldCamMaxDistance =  180;
   WorldCamTerrainOffset =  -1.5;
   WorldCamFOVWhenLow =  20;
   WorldCamFOVWhenHigh =  55;
   WorldCamMinFOVHeight =  10;
   WorldCamMaxFOVHeight =  83;



when you start your game, you'll start with yourself facing skywards as if your waiting for a rescue chopper... simply press the 'F' key to retract your view or to zoom out... you can simply adjust your view...

here are some snapshots...


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hide... it can smell you...


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this one has me chasing around the island...


Image

then she met good ol' spino and ate her... :lul:


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here's a bird eye's view of the buffet...


Image

she looks cute, right...? :amused:


ive tyed it but it cinda messed it up so what were the orginal numbers plz
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Re: Camera Mod

Unread postby lexmac0 » Sat, 1st Oct 2011 15:50

jcheary wrote:ive tyed it but it cinda messed it up so what were the orginal numbers plz

Code: Select all
   FollowCamMinPitch = -30;
   FollowCamMaxPitch =  10;
   FollowCamMaxDistanceOffset =  20;
   WorldCamMinPitch = -52;
   WorldCamMaxPitch = -5;
   WorldCamMinDistance =  12;
   WorldCamMaxDistance =  100;
   WorldCamTerrainOffset = -2;
   WorldCamFOVWhenLow =  35;
   WorldCamFOVWhenHigh =  55;
   WorldCamMinFOVHeight =  10;
   WorldCamMaxFOVHeight =  83;

There y'are! :amused:
I don't really JPOG anymore... But I do YouTube! Check it out, if ya have some free time and wanna see some s#!ts and giggles! :D

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Re: Camera Mod

Unread postby jcheary » Sat, 1st Oct 2011 15:56

lexmac0 wrote:
jcheary wrote:ive tyed it but it cinda messed it up so what were the orginal numbers plz

Code: Select all
   FollowCamMinPitch = -30;
   FollowCamMaxPitch =  10;
   FollowCamMaxDistanceOffset =  20;
   WorldCamMinPitch = -52;
   WorldCamMaxPitch = -5;
   WorldCamMinDistance =  12;
   WorldCamMaxDistance =  100;
   WorldCamTerrainOffset = -2;
   WorldCamFOVWhenLow =  35;
   WorldCamFOVWhenHigh =  55;
   WorldCamMinFOVHeight =  10;
   WorldCamMaxFOVHeight =  83;

There y'are! :amused:


again, ta lad 4 that but even though u helped me twise, dont ask me 4 help cus im sh*t at helpin
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Re: Camera Mod

Unread postby lexmac0 » Sat, 1st Oct 2011 16:06

lol no worries
I don't really JPOG anymore... But I do YouTube! Check it out, if ya have some free time and wanna see some s#!ts and giggles! :D

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Re: Camera Mod

Unread postby jcheary » Sat, 1st Oct 2011 16:14

lexmac0 wrote:lol no worries


speakin of help, do u know about a jp1 gate on fence mod cus i wana see if its possible 2 do
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