MOD/Skin Submission Requirements [BETA]

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MOD/Skin Submission Requirements [BETA]

Unread postby Melea Lord » Sun, 23rd Dec 2007 11:16

If ANY of the following fields isn't met, the MOD/Skin shall be rejected.

1. Your MOD must be tested extensively, and work fine on more than 70% of occasions. If too many users complain the MOD doesn't work, your MOD will be taken down.
2. If, for some reason, your MOD has glitches/bugs, please place them on your topic's FIRST post.
3. You must have proper instructions on how to install your MOD.
4. You must have a compatibilty log of your MOD.
5. If your MOD is an exe. file, WinZip it.
6. If your MOD contains more than one file, WinZip it.
7. Images are requested but in times where an image can't portray a MOD, please describe the MOD with as much detail as possible. It is also preferred if you describe your MOD even with pictures.
8. ALL attachments (NO exceptions) must be placed inline.
9. Always provide credit if your MOD/Skin is based on another person's work, if not and we're made aware of that situation, your MOD is taken down and you will receive a warning.
10. Always have a current "last updated" line (so people know when there was a change to the MOD).
11. The user must have an adequate topic title (no "my MOD" or "my Skin" sort of thing, be short but precise).
12. Be courteous towards criticism. When you post something for everyone to see, you must remember everyone has their opinions. Of course, you can make a request in your post for no critics. However if such a think isn't posted, the mods and admins won't do anything if someone comes knocking on your door telling how much your mod sucks.
13. Multiple versions of one MOD aren't allowed (for instance, "new dinosaurs", aka "dinosaur clones").
14. Upload your MOD into it's correct category.
15. Either include a readme file or keep the folder structure of your MOD.
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Re: MOD/Skin Submission Requirements [BETA]

Unread postby The_Lost_World » Tue, 1st Jan 2008 4:58

That's quite a bit. :o
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Re: MOD/Skin Submission Requirements [BETA]

Unread postby Legion » Tue, 1st Jan 2008 12:05

I know, but it's just for the best, if only people who submit MODs would realise it...
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Re: MOD/Skin Submission Requirements [BETA]

Unread postby The_Lost_World » Tue, 1st Jan 2008 19:52

Yes, things will be much more organized if people obey the rules. Which, is good.
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